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Ambient exploration game - h.h's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #49 | 3.222 | 3.222 |
Audio | #50 | 3.000 | 3.000 |
Overall | #68 | 3.000 | 3.000 |
Graphics | #80 | 3.056 | 3.056 |
Gameplay | #107 | 2.556 | 2.556 |
Theme interpretation | #111 | 2.500 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/thesage1014/hhprocjam19/
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Comments
I'm confused as to what this game is supposed to be.
Good work on the spawning of block though!
Very calming. I loved the graphics and the controls!
Smooth controls
I have so many questions... Why did I just play? Why did those blocks moo at me? Is this wall a deity of some sort? Very trippy, I loved the way blocks popped onto the screen.
Really nice procedurale generation and sound!
Very interesting indeed. I suggest adding some sound sources that is heard from big distance, so blind people (or people that play with closed eyes or something) can use them to feel their position and orientation.
The sound adds a lot to this. I really enjoyed running across the map and then turning around to see bits of the world slowly falling into place, I think you've captured something very relaxing & satisfying with that.
The moo made me laugh, was not expecting that.
I wish the player character had a bit more life to it (seems to be an oddly angled cube?), but otherwise its a very zen little experience.
Thanks for sharing!
-KPD