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Defense of Novalunis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #158 | 2.858 | 3.500 |
Overall | #166 | 2.994 | 3.667 |
Innovation | #202 | 2.586 | 3.167 |
Graphics | #209 | 2.858 | 3.500 |
Audio | #303 | 1.905 | 2.333 |
Theme interpretation | #356 | 2.041 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/nisovin/Moonshot/
Theme interpretation
The game uses "moonshot thinking", in that you are trying to accomplish something impossible. There are also a lot of moon themes in the game.
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Comments
Wow, that flew under the radar completely. Even if it wasn't an online multiplayer game, it would still be a solid entry above a lot of the others. The sheer amount of different AIs and character abilities alone make for huge amounts of coding and debugging to do, let alone net coding. And then, there are the animations, SFX, VFX, music and textures, which are other huge amounts of work on their own. Doing all of that in a month is a moonshot plan to me. Good job! Now, to point out negatives in the game, they are mostly about nitpicks, like how some enemies can kite you from behind the fire barrier and the lack of a tutorial and feedback. All of which are usually achieved by having more time to polish, but I just can't really put any weight on those given everything else the game already has. Solid entry, no doubt. Great job!
Congrats! Making a multiplayer game that plays so smoothly in a month is definitely something! I played online but was alone on the server, but I can see potential for having some good fun as a co-op defend-the-base type of game.
Good work on all aspects, it all feels quite polished and I didn't encounter any bug.
The sheer amount of effort that must have gone into this game, implementing the online portion of it and all, must have been massive. I really enjoyed it. No real criticisms except the walk animations could have been a bit smoother. Highest rating I've given yet though, and bonus points for using Godot!
Wow very cool game. Didn't think to see an online game in a Jam like that. Congrats ^^
I will definitively watch your code to see how to make online coop game :)
Keep up the good work!
I like the mood, the gameplay is cool too. The repair wasnt always working for me, otherwiseit was fun to play