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LunaRun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #315 | 1.789 | 2.400 |
Theme interpretation | #373 | 1.938 | 2.600 |
Overall | #406 | 1.640 | 2.200 |
Innovation | #436 | 1.342 | 1.800 |
Gameplay | #437 | 1.193 | 1.600 |
Graphics | #446 | 1.342 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Kreateer/game-off-2020/
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Comments
Cool concept! Good job done with the super quick tutorial in the first level, very clear and to the point. The pixel art is nice and the game is quite challenging, I had a bit of trouble sometimes while moving right and jumping at the same time.
I enjoyed it! Well done!
Thank you for playing our game and thanks for the feedback! ^_^
Yeah, moving right and jumping at the same time felt a bit off, but as we were rushing to submit by the deadline we decided to leave it as it is, since it doesn’t really make the game unplayable, but it does make it harder >:D
The character art and especially the health heart art were fabulous. I died a lot. Like a lot. I wish the death screen would just auto-restart the player so I didn't have to keep reaching over to my mouse to push "restart". That's pretty minor though.
The platforming was REALLY hard. I don't know if that was on purpose, but a little softballing at the beginning would certainly have helped me out. I kept mistiming my jumps and dying. A lot.
Still, very cool. I liked the little astronaut dude, and the music was GREAT. Definitely kept me engaged even as I died. Nice game!
Thank you for playing and for the feedback! :D
The game was made to be difficult, given the small amount of levels, so dying a lot was expected xD We had to rush to submit the game by the deadline, so we didn’t really tweak the darkness speed as much as we should’ve.
I like the animation when the darkness catches you. It reminds me of the pool in the beginning of Another World. I had a really hard time with this game -- I tried the second level probably 30 times and couldn't beat it. It seems like you can't run fast enough to outpace the darkness. A little more sound effects would have helped the game feel a little more full, but it seems to have some potential if you were to bring the difficulty down a little bit for people like me.
Thank you for playing our game and for the feedback! <3
Once the darkness picks up speed, you either need a speed boost or you must be careful and not stay too long in one spot. Either way, it is definitely beatable ;)
Nice game, I like the pixel art and the death effect when darkness catches the player. I think if you add more elements in the level, it will be better.
Sometimes the player moves at a faster pace, I don't know if this is intended but I lost track of the pace while running on the platform.
Thank you for playing and for your feedback! ^^
The Player only moves faster when you pick up a speed boost pickup and the effect lasts 5 seconds, so you can get some distance away from the darkness.