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A jam submission

Earth's SecretsView game page

Climb to the top of a ruined spaceport and take off with your gas balloon in this tiny narrative platformer
Submitted by Anicet Nougaret (@AniC_dev) — 21 hours, 51 minutes before the deadline
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Earth's Secrets's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#224.2134.213
Audio#623.5083.508
Overall#723.4433.443
Innovation#1263.0493.049
Gameplay#1352.9672.967
Theme interpretation#1852.9182.918

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/AnicetNgrt/montgolfiere_godot

Theme interpretation
The game features a day/night cycle system. You start at dawn and once you reach midnight you are brought back to the start of the level. Still, the most interesting and rewarding part of the game, which is your balloon, is hard to reach in a full day. It pushes the player to plan and learn the level to get to the balloon and take off before it's too late to enjoy a long and peaceful flight.

Also, the short "story" of the game is centered around the survival of the space dream after civilization collapse.

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Comments

Viewing comments 4 to 1 of 44 · Previous page · First page
Submitted(+1)

great game :)

Developer

:D

Submitted(+1)

I enjoyed it, though I didn't read far enough ahead and the farmer bug caught me! I loved the intro with the Obama speech and the clouds, and the setting which you came up with for your game. 

A bit more off topic, this also makes me a bit curious about the Godot engine. ^^

Developer

Godot is cool for gamejam if you plan making 2d games or simple 3d games because it has a very efficient and intuitive design

Submitted(+1)

I love it, but had an idea for the intro.

If you played the obama speech over top of the gameplay climbing out of the beginning part, and had the credits show in the corner of the screen, you could kill all of that with one stone.

You could then hide those cool pictures around in the level as secrets, and even have the little bits of lore discoverable vs. being fed as explicit narrative at the beginning.

Really liked it. I hate voting up on a game with more votes than mine, but I have to, it's good work. your pixel art is great. I loved how the UI elements followed the cursor. Keep up the great work.

Developer

Such a good idea! I should totally have done that 0.o Best of muck with your game!

Submitted(+2)

Interesting game! I must say that the intro was a bit long and I wanted to skip at some point to get into the game!

Developer(+1)

Thanks for playing! Its a frequent feedback, I'll make sure to keep that in mind for my next game (or update) lol

Viewing comments 4 to 1 of 44 · Previous page · First page