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The Lunar Defense Initiative's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #129 | 3.182 | 3.375 |
Gameplay | #214 | 2.593 | 2.750 |
Overall | #216 | 2.711 | 2.875 |
Innovation | #266 | 2.239 | 2.375 |
Audio | #277 | 2.121 | 2.250 |
Graphics | #340 | 2.003 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/mvanbaalen/lunardefense
Theme interpretation
These shots are coming FROM the moon
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Comments
Fun game! Would be cool if asteroids gave a hit indication when they take damage but aren't destroyed yet. Could also use some music. Those sentry turrets are really strong! Nice job!
I love the alternating firing angles! It threw me for a bit of a loop initially :)
Overall, great game with some more depth than a traditional arcade shooter with debating over an automated sentry or another cannon.
Using the moon as a launchpad for saving the earth is a cool idea. Like the way the two launchpads work in tandem. Good game !
I've gotten some messages about a crash. I'm not really able to replicate but hopefully I can fix it!
Seems to have been fixed by exporting as Debug in godot instead of as Release. Works for me!