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Project B.U.G's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #73 | 3.778 | 3.778 |
Gameplay | #122 | 3.222 | 3.222 |
Overall | #162 | 3.167 | 3.167 |
Audio | #186 | 2.944 | 2.944 |
Innovation | #269 | 2.389 | 2.389 |
Theme interpretation | #347 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/divyakelaskar/Project-B.U.G
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Comments
I recognize those assets :) Maybe a bit short. Still Fun!
As FPS’ go it was polished and very well put together and much higher quality than a lot of jam games. There just isn’t very much game here, it’s like doing the dirty for the first time - it was all over before I got started!
Accurate !
Thanks for trying out the game 🎊
It was fun, exciting, but such a shame it's that short!
Good job anyway!
Thanks for trying out the game 🎊
Fun game! I wish it was a longer! Good work! You should keep developing this one!
Thanks for trying out the game 🎉
Even I wanted to build some more things in the game…
Nice weapon gameplay and graphics. Frames dropped to around 17 when looking at the level. When I looked in direction of walls it climbed back up to 60+. What could have helped is making an additional hallway or corner where you seperate the areas. Would be interesting to know where the performance drop comes from (poly count, lighting?!)
Thanks for trying out the game 🎊
I think its the poly count as I have decorated the hallway with lots of objects 😅
Going to remember and implement this while building the next one 👍
the game is good, especially the graphic. too bad my laptop cannot run this well so I kept dying.
Thanks for trying out the game 🎉
My first WebGL build for the game was lagging a lot. Kind of optimized it but the game still keeps lagging a bit…
able to run properly (no lag) in PC and finish the level, cool game!
Yay 🎊