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Santa Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #257 | 2.769 | 2.769 |
Audio | #329 | 1.846 | 1.846 |
Overall | #436 | 1.462 | 1.462 |
Innovation | #450 | 1.231 | 1.231 |
Gameplay | #453 | 1.231 | 1.231 |
Theme interpretation | #462 | 1.385 | 1.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/HuijieBao/SantaDelivery/tree/main/SantaDelivery
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Comments
I dont really get the feeling that this is a "game", each game needs to have an objectiv and in this one i couldnt find one :/
Really good graphics. Unfortunately I text started overlapping for me when I played for a few minutes, not sure what was going on but it made it difficult for me to play :(
Nice graphics. I didn't see any bugs though :p Also the text that would appear was very small and unclear, I wasn't sure what was happening when playing first. I think some introduction and explanation could go a long way.
The graphics are interesting, but I'm not sure how this fits into the theme of "bug". Maybe the "nope" thing at the end?
I think the graphics are well done except for the 'Restart' button right when I delivered the gift. I don't know if that's a bug or not but it's just strange to me. Also, I just don't see the point of the movement. I feel that you could just rotate the character together with the view rather than make the player do the rotation. I guess it can be interesting for some people.