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Very Early Alpha's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #293 | 2.475 | 3.500 |
Innovation | #370 | 1.768 | 2.500 |
Overall | #384 | 1.768 | 2.500 |
Gameplay | #407 | 1.591 | 2.250 |
Graphics | #418 | 1.591 | 2.250 |
Audio | #495 | 0.707 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/Clone-Jammers/gameoff-2021-public
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Comments
I enjoyed the wacky aiming system with the shotgun and the eerier level design.
Glad you liked it.
Cool game, I liked the idea that the game was actually bugged, though, because the aim was moving a lot, my mouse was in very uncomfortable positions at points. It was also sad to see that there was no music because I think that could have added a lot to the game. The final thing I would change it the difficulty; it was really easy! I do really like the concept, and with a bit of work, it would be a really, really good game.
Yes, an eerie BGM could really fit the game in my opinion, and when a bug occurs, the music could become funky too. I think that is a good thing we can add to the game. Thanks for the feedback.
"To malloc, or not to malloc."
Pretty cool game, I like your implementation of the bug theme! I got stuck on the missing wireframe collisions puzzle for almost 20 minutes, but it was still interesting to watch as the error logs filled up.
Submitted: https://dunster.itch.io/jaxon-reloaded
I am glad you liked it. We had some much fun implementing the bugs too.