As the title suggests, I'd love to hear what you like or don't like about the game! I want to be able to better understand the general opinion on the game so I could keep growing it in the right direction!
AnotherGuy
Creator of
Recent community posts
Interesting game, though it was incredibly difficult to progress past the second hill for me. I'm not sure if it was intentional or not but I kept getting stuck on any one of the tiles on the second hill and could only actually go backward. Other than that, seems like it would've been a pretty neat game!
Submitted: https://dunster.itch.io/jaxon-reloaded
Really nice game! I really liked the puzzles you had for us, and you even took the time to make a puzzle editor! (Though I didn't actually try it, heh) Nothing bad to mention here!
Submitted: https://dunster.itch.io/jaxon-reloaded
The premise is nice, though it is a bit challenging (the second level was quite tough!) The only other noteworthy thing is that respawning takes about 5 seconds in a game where you could die pretty easily. Other than that, good game!
Submitted: https://dunster.itch.io/jaxon-reloaded
Snake but not snake, very nice! I like how there's a change in what you have to do in order to separate this game from the classic snake, though the slow movement rate made the game kind of hard to play, in a way. (I'm not sure if this was a bug or not, but after eating an enemy, going the direction opposite of the way you were facing could cause you to lose the game! I lost twice because of this, heh)
Great game! I like how you interpreted "bugs" as an actual gameplay mechanic! (Well, how it was implemented!)
Submitted: https://dunster.itch.io/jaxon-reloaded
This game is pretty cool to play! It's simple yet still requires some degree of decision-making (though are the chests all supposed to return nothing?) Nice job!
Submitted: https://dunster.itch.io/jaxon-reloaded
I'm not entirely sure how the game is meant to be played. I tried to connect nodes but apparently I just lose? Looks like it has potential, I'm just not sure how to actually play it, heh. (The game could also benefit from some sounds!)
Submitted: https://dunster.itch.io/jaxon-reloaded
The game could've benefitted from sounds, but the gameplay isn't too bad. It would've been useful to know how much energy you had via a UI bar or such though, as the changes in the electricity around the player are too subtle to notice right away.
Submitted: https://dunster.itch.io/jaxon-reloaded
The game could've benefitted from audio, but honestly the gameplay is pretty good and it was kind of fun to go after all the enemies in order to get loot! (I do wish the game could've introduced me to the inventory option earlier though, I didn't quite know I could upgrade my sword early on)
Submitted: https://dunster.itch.io/jaxon-reloaded
The game could've benefitted from having sounds and possibly different bug types, but overall it wasn't too bad. (Though I did get confused when bugs were morphing into tiles? I also reached a negative score one time, so I was wondering if there was some sort of losing system but didn't find any)
Submitted: https://dunster.itch.io/jaxon-reloaded
It could've used in-game instructions and perhaps more player involvement than "click and pray". (I didn't quite see the "Click the base and pay" part until after the first round) It's also hard to tell whether or not an enemy's about to die or not, and the win condition is solely based on random chance (hope you don't get many bugs to spawn at once!)
At least the art is decent!
Submitted: https://dunster.itch.io/jaxon-reloaded
"To malloc, or not to malloc."
Pretty cool game, I like your implementation of the bug theme! I got stuck on the missing wireframe collisions puzzle for almost 20 minutes, but it was still interesting to watch as the error logs filled up.
Submitted: https://dunster.itch.io/jaxon-reloaded
Thanks for playing Scrapyard! Yeah, the areas are generated randomly so that's also why there was that exit under the entrance bug. (I was originally gonna fix that but the jam only had 10m left in submission time, though I still didn't make it on time, heh). Thanks for letting me know of the spots that can be improved, that's really going to help with future games of mine!
The game was pretty fun to play, and the different levels and weapons were all interesting to see as well, but the audio is so loud! I made the mistake of having my headphones at 10 volume and getting my ears blown off to the jet missile sounds! Other than that, great game despite the fact that it's missing a lot!