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NO T!ME NO SPACE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #85 | 3.500 | 3.500 |
Innovation | #164 | 3.000 | 3.000 |
Graphics | #174 | 3.200 | 3.200 |
Overall | #252 | 2.800 | 2.800 |
Gameplay | #297 | 2.400 | 2.400 |
Theme interpretation | #371 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/RedMagicBlue/notimenospace
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Comments
Very original game. The goal of the game is unclear. Seems like the objective is to shoot down the red cubes, but there are just too many! Otherwise the game works perfectly. Both sound and music are amazing.
Hi Magn, thank you very much for your feedback! Happy to hear you enjoined the game :-)
The goal of the game is to capture the antimatter (black balls) in order to unlock the secret portals to other dimensions. Happy playing!
A very surreal experience. Gave me PS2 loading screen vibes :) Would be awesome to play this with eye tracking!
Thank you very much for your feedback :-)
Interesting concept. The behavior of all the cubes is interesting. It reminds me of bird formations. It's an otherworldly experience.
Thank you very much for your feedback! Happy to hear you enjoyed the concept :-)
I enjoyed the game although I didn’t really knew what I was doing. After I sent away all the objects, some of the red cubes remained on the floor but wouldn’t go away. Nice graphics and ambiance.
Thank you very much for your feedback :-) The goal is to capture the black antimatter particles to uncover the coloured diamonds which will unlock the portals. The red cubes are to control the diamonds, so if you shoot all the red cubes, the diamonds will fall down straight without being rebounded. The blue boxes instead are just to make it easier to learn how to control the automatic cursor, especially if you are playing on mobile with activated motion sensors that will allow you to turn the camera by moving your body like in Virtual Reality.
Sorry, but I didn't understand what is the main goal here. but I was turning the blue into red.
Hi, the main goal is to capture the black antimatter particles in order to unlock the diamonds which will open the portals :-)
I didnt really understand the plot or where this was going but I entertained myself quite a bit by just capturing all the blue cubes, and then sending away all the red cubes and then trying to capture the black ones and then I was sent to a green world and had to restart.
All in all the gameplay is interesting and eve whitout knowing anything just the challenge of having to keep the cursor on the objects felt fun so I'm sure that if you expand this it would make for quite an interesting game. Graphics were good, sound as well.
Hi, thank you very much for your feedback, much appreciated! Happy to hear you were able to resolve the riddle. :-)
Our main goal was to create a peaceful responsive Zen shooter, in order to fulfill the cliche motto of the Games Jam, that runs on all devices using only the same code of line. In future, we would be happy to extend the game to a full open world platform shooter using the same gameplay mechanism but adding also some Sci-Fi story and playing around with diverse gravity models. Right now the game is using the gravity of the moon. So for the full project it might interesting to use the gravities of other planets. In any case, happy to hear you enjoyed the idea of the Gameplay, including graphics and sound. :-)
Great visuals, but it would be greatto have a small tutorial in the game :)
Thank you very much for your feedback :-) I will try to shoot a Let’s Play in order to show the Gameplay. In the meantime, the goal of the game is to capture (shoot) the black matter (the black balls) by pointing the cursor for a certain time on it, in order to unlock “diamonds” which will open the portals.
Please find here a short tutorial. Recommended browser to play the game : Firefox / Safari
Enjoy! :-)