very nice! love it.
tripod
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Nice visuals and enjoyable music. Th cat is very cute, and I like the details with the paw and how it folds the ears when walking under the rocks. The best sound effect is the satisfying purr when it reaches the pillow. well done.
The 3rd garden is very hard. I would be helpful to get a respawn when you die. or checkpoints….
I don’t know if it’s on purpose, but in the first level, even before you drink the potion, the first monster will kill you. for the start of the game, I found this a bit hard - also, not knowing if it’s a bug or intentional.
OS Name: Microsoft Windows 10 Pro OS Version: 10.0.19045 N/A Build 19045
note that I’m primarily a mac user and “only” use my windows pc for gameing (and for testing my godot builds :-) ). So I might not be the typical user.
(btw: I also tried your game on the SteamDeck witch uses Proton as Windows emulator, but it gave the same error).
Great game. I like the color schemes and the visual effects. The turrets are quite hard to avoid and destroy, it’s very hard to predict their attack pattern. I got all the file tokens except the one in the purple world with the tents. that was a bit too difficult (I reached the portal once, just to realize that I hadn’t all the anomalies :-( ). but well done!
Nice retro game. I liked it very much. It’s difficult but challenging. Well done.
some minor points:
- when switching to the next room, it would be good if the enemies are already visible, for example it’s almost impossible to avoid getting hit by a fire imp
- on the itch.io page, using the arrow keys moves the scroll bar, I needed to open the frame src in a new tab. maybe enable the fullscreen button in itch.
Thanks for playing.
rn sometimes it’s hard to tell where you can or cannot use chroma jump.
yes. maybe some “control lamp” in HUD might be helpful.
Hidden wall effect, personally, could be easily misunderstood for screen tearing.
true… maybe abandon the wall-flickering, but give the player some kind of sonar-like scanner, that can map out the walls. maybe in conjunction with reveling a fog-of-war in the minimap.
I like the idea….but I struggled what exactly to do. I started with the plain text “cypher” and tried to copy paste the note into the “user entry”…but I didn’t find a way to do this. and then I typed the text and I probably made a typo and then failed…. for the other cyphers, I wasn’t quite sure how to operate the computer.
but well done anyways of submitting to the game jam.