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How To Fly?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #424 | 1.556 | 2.200 |
Innovation | #492 | 1.414 | 2.000 |
Overall | #495 | 1.414 | 2.000 |
Gameplay | #504 | 1.273 | 1.800 |
Graphics | #505 | 1.414 | 2.000 |
Theme interpretation | #546 | 0.990 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/onemanstudioTH/HOW-TO-FLY
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Comments
Playing this game is a delightful and quirky experience. As a fly on a mission for food, the sense of urgency coupled with the ticking clock creates a surprisingly engaging gameplay. It's a unique blend of humor and strategy, teaching players to be cautious - almost like a fly's version of street wisdom. While the controls are unconventional, they add an interesting layer to the game, making it feel like you're truly navigating through a fly's eyes.
Fun game, definitely unforgiving getting hit by a car but it added to the challenge.
Interesting idea, really teaches you to look both ways before crossing the street 😂. Controls where a bit strange, I would expect it go to up/down based on where you are looking.