love a good drift game. Took a bit to get the hang but once I had it down I was drifting for days
very well done
Great to see a rhythm game in jams. Definitely hard to incorporate the musical scale theme , so I'm glad someone takes a crack at it. Multiple music choice was nice to reach a wider audience.
I'm guessing you forgot to use time.delta time when coding the speed ,as high framerate increased the difficulty quite a bit :P
only suggestion is maybe make the falling notes the same direction arrow as what they would fall over instead of circles . I would watch the top as they fell and then forget which lane was which
Very cool take on the superliminal game. Several reference to the game which i thought was really cool. Really seems like a hard concept to nail down for a game jam, but you definitely managed it. a few odd behaviors (duplicate objects bounced , I lost a few objects in the floor by making them too small) but overall this was implemented very well. especially with minimal time limit.
I can't say I've tried a WebGL game with controller before but it doesn't do this with steam games. usually connecting the controller hides the mouse. I'm just using an xbox controller with a usb3 cable.
However, while writing this I figured I'd try a ps5 controller and it works totally fine!!! so it must be the controller.
wow you really got a lot done with just a month to work on it. All the Hand drawings are gorgeous (even the ones you poke fun at in the story) . there's a full working menu, save slots and a bunch of dialoges ! Music battles were fun, even if I did get distracted playing my own music along to the backing track.
Some of the volumes weren't balanced right (took me awhile to realize there was dialogue sounds) But you have volume mixers in the menu so the issue fixed itself!
Great work