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bienehito

20
Posts
A member registered Nov 24, 2023 · View creator page →

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Interesting 3d platformer/puzzler. Nice graphics and music too. I could not get far due to a glitch(?) on the 3rd stump that my slimes was falling through instead of staying on the surface. There was also another glitch where character would high-jump just by rotating the camera while not near a slime. Finally a short in-game tutorial on controls would make a cold-start smoother (e.g. controls info on the wall of the first zone). Interesting concept, would have loved to explore further!

A very relaxing game and an interesting combination of game genres, nice backgrounds. The memory and platformer parts were fun but pretty easy, however jumping controls were pretty hard and IMO detracted from the game. The fact that keys and notes were both expressed as letters was also confusing. I liked how jumping on different platforms made a different sound and feel there's a potential to make it feel like you are making the melody if there were more and easier jumping and less travel from platform to platform. Good job!

Fun shooter, took me some time to figure out that large gun could go through multiple enemies after few more deaths that small gun is good against rockets. The game also let me win after I lost just by waiting for the timer to go down :)

That looks fun! Now I need an excuse to use it.

Fun game - many things to like: combination of tactics and rhythm, tone that change based on position lets you create your own melody and fit with the music, challenging but not too punishing. 

At first I assumed that you have to move position just at the right time to hit the passing "note" but then realized that I just have to be there before the note comes to hit the "perfect" - IMO that moves the game away from rhythm and more towards "dodge projectiles while gathering powerups". Also consider more visual effects on hitting the note and/or moving.

I thoroughly enjoyed playing, thanks!

Ah, those pesky people, they run straight into my mouth!


Fun game, love that the shaking of building sends them scattering and it looks like town is procedurally generated? Graphics looks good except the dino on the smallest scale may need a separate animation loop. I also got lost when the dino stepped outside of the screen range.

Great graphics and audio. It was hard to know how out of balance things are and therefore how close to a crisis you are. Took me a couple of plays to understand what faction each icon/color represented and even though I kept each faction  cumulative buff/debuff level within +/-1, I still lost pretty quickly, so there must have been some other info I was missing. Btw, the people faction loss animation is hilarious!

Great theme interpretation, satisfying to watch money coming in. I wish you could move or sell existing equipment to make expansions easier - had to restart couple of times because I ran out of money while upgrading with track totally broken. More track types would also be great (3 way splitter, side splitter, etc.). Good job!

Great theme interpretation, satisfying to watch money coming in. I wish you could move or sell existing equipment to make expansions easier - had to restart couple of times because I ran out of money while upgrading with track totally broken. More track types would also be great (3 way splitter, side splitter, etc.). Good job!

Interesting idea, really teaches you to look both ways before crossing the street 😂. Controls where a bit strange, I would expect it go to up/down based on where you are looking.

Easy to learn, hard to master. Fun to play until you roll back all the way to the start 😭 Nice soundtrack

I had the same bug, had to reload the page and restart to get around it.

Loved the story, graphics and the mood. Would be great to have an alternative ending.

Great music and graphics, nice intro and outro, interesting mechanics. I was confused for a while about which key to press to fire and whether they auto-fire when pressed. I also died the first time because I didn't notice earth health going down. Great job!

Great music and graphics, nice intro and outro, interesting mechanics. I was confused for a while about which key to press to fire and whether they auto-fire when pressed. I also died the first time because I didn't notice earth health going down. Great job!

Thank you for innovation rubrics and reviewing my game! If I may suggest, a new "Rating guidelines" top level post with  your guidelines for all categories would help folks new to the jam rate more consistent or at least start a discussion and help community narrow it down.

Xentios, can you post the rubrics you use for rating? For example, what would game have to have/lack to get a 1 star gameplay or a 5 star innovation? I could not find anything official.

Unfortunately could not get it to run - NVIDIA card required. Would have loved to check it out.

Nice graphics and interesting mechanics with having to choose between free melee attack or a costly ranged one.

Ready, set, jet! Challenge your friend in a game of colorful liquid soccer.
Scale Control: A Liquid Experience