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A jam submission

Temple of lifeView game page

Submitted by Raynaldo25, froguy — 5 hours, 34 minutes before the deadline
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Temple of life's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1323.2003.200
Gameplay#1443.1003.100
Theme interpretation#1803.1003.100
Innovation#1852.9002.900
Overall#1983.0003.000
Graphics#2392.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/FA24-CAT237/Team-Rafraldo

Game description
Platformer with a bit of a temple exploration

Theme interpretation
Temples tend to have secret rooms and traps so we made that our main focus.

Wildcards used (optional)

Speed Run

Make time the enemy

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Comments

Submitted

Good idea, but really needs a few intro ones to let you know which shapes are what - would be great to e.g. see the bag unpacked at the end if you die on first round and see a colored version of each item, so you have a chance to learn why you died. Otherwise it's just "lose, lose, lose, lose, lose" and feels random until you work out by trial-and-error what each image is supposed to be.

Developer

Thanks for your feedback !!! I get where you're coming from with that and will note that for future projects. :D Despite that thanks for the praise.

Submitted

i love negative times xd
nice game, fits the theme, good job!

Developer

Thank you for enjoying our game!! <33

Submitted(+1)

Fun game that looks good, and to make it better while doing pixel art, make sure all the pixels are the same size.

Developer

Thanks for your feedback !! A friend of mine told me something similar too very near the due date. :,) ((I love your dog pfp))

Submitted

It was unexpected to see an intro video in such a game) It's cool

Developer

Thanks !! I did the assets and my partner did the coding !!

Submitted(+1)

The story fits the theme of the game jam.

The music and sound effects are successful.

A notice of the control keys would be useful ;)

Developer (1 edit) (+1)

Thank you so much !! That's noted !! :D

EDIT: There's a control section that tells you to use arrow keys and your mouse if that's what you mean. :)