Fun monster in the wood style game. The enemy design is a lot of fun and the forest is well made. I managed to complete the game by forcing the enemy to despawn twice (maybe he's supposed to if he loses LOS or on stairs?). Then escaped him while he glitched out on me (I think he thought he hit me) I think you bit off a huge idea with this piece and you managed to lay down a lot in one month. I think at the core this is a fun game and a fun game concept, reminds me a little of like Alien Isolation or Dead Space. Some thoughts on how it could be improved- Let the player outpace the enemy a little better or make it clear how I can despawn him. As it stands he always wins on straightaways and it means I'm always kind of losing. Trust you players more, you set the trees up as one big collider but I think a game like this would be way more fun if you let people run through the woods instead of only on predefined paths. Also why did I have green lighter? What does this do? I couldn't interact with the gas cans or shotgun. It would have been cool if I could force despawns with those (like Alien isolation). Also minor nitpick but lock the mouse to the application I was playing on two screens and my mouse kept escaping. Obviously a little more plot wouldn't hurt. The sound was good, the enemy looked cool, and the layout was pretty nice. I think this is a pile of work for a one month game and 3D games are brutally hard so good job on what is there.
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Abandoned's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #231 | 2.667 | 2.667 |
Overall | #243 | 2.833 | 2.833 |
Graphics | #260 | 2.833 | 2.833 |
Audio | #337 | 2.000 | 2.000 |
Innovation | #392 | 1.667 | 1.667 |
Theme interpretation | #393 | 1.833 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Yassean/Camp-secret-game
Game description
You are traveling on the highway and are surprised by a mysterious entity attacking your car to destroy it, and the chase begins.
Run, avoid traps, fix your car and escape.
Theme interpretation
the theme influenced me to make a mysterious horror game full of secrets that hardly could be gussed
Wildcards used (optional)
Cheat Mode
Let players break the rules with things like infinite lives or invincibility
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