Play game
Power Roulette's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #34 | 3.750 | 3.750 |
Audio | #72 | 3.500 | 3.500 |
Overall | #83 | 3.625 | 3.625 |
Theme interpretation | #84 | 3.625 | 3.625 |
Innovation | #155 | 3.000 | 3.000 |
Graphics | #195 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/hipsn324/curly-bassoon.git
Game description
Survive against a wave of enemies, gain the best high score, and use your ability that will change every minute! You will not know what ability you will get, nor what abilities are there in the game.
It's a secret!
P.S -- There are currently three types of enemies in the game.
Theme interpretation
It made me picture the player being kept unaware of what they can do: in other words, a secret.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool fps browser entry- I liked the special ability rng and the graphics and effects looked good in the browser. I am on safari, so I could play for a little but then would usually crash out with some errors. Nice entry though- I got to play enough to get a good feel of it and be totally swarmed by pills. Nice work!
I liked it, mainly the boulder ability. Feels like a fps vampire survivors of sorts.
Oh a classic Bean game! :D Actually I enjoyed it, and I don't think the game feels bad! The abilites actually feels smooth for me, but I agree, that hitting enemies are less so (I'm not sure when a hit is registered or not). But the music is good, I actually like the game jammy / dummy art style and also I think the idea is really good for the secret mechanic. Honestly I think it's really nice work for a jam game! Nice job!
Thanks for the nice words(making me blush lol), and if time-permitted, I'll like to improve the game's player feedback. Thks for the comment :D.
Having random abilities is an interesting mechanic, however the game feels bad to play and graphics could be better
Lol, totally agree. The abilities were having issues 24/7 and I tried my hardest to smooth those issues out. I'm also not much of an art person, thks for playing the game and giving me feedback! :D