Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

IPSO FACTO

75
Posts
2
Followers
A member registered Sep 20, 2021 · View creator page →

Creator of

Recent community posts

Thank you for your kind words and also for downloading and trying the game. Cheers!

Thank you for giving it a download and try and also the feedback. I think I will put some work into this one to make it more challenging and get in some of the features I had to cut to make the jam. Cheers and happy gaming!

Cool fps browser entry- I liked the special ability rng and the graphics and effects looked good in the browser. I am on safari, so I could play for a little but then would usually crash out with some errors. Nice entry though- I got to play enough to get a good feel of it and be totally swarmed by pills. Nice work!

Fun little game with a nice overall feel. I am not very good at the double wall jumps so some of the levels were quite challenging. Nice work

Nice platformer entry- I like how it makes you think that you are in a super Mario world but things behave differently. Peaceful sound effects and music, and a fun little world to explore. Nice and resposive controls with a good double jump. Great job!

Fun concept with peppy music. The gameplay of flipping above and below the table was fun. Game was glitchy for me, perhaps because I played on safari browser. Nice work

this was a unique entry to try! I liked the setting and format, and thought this was an interesting way to tell a story. Nice job

Fun and cute entry- the story, music, art, and gameplay was all nicely wrapped up for this mini adventure. Nice work!

fun platformer with responsive control and efficient design. Nice job!

I like the strange world and the stairway to heaven. I collected three pick up objects but wasn't able to figure out what to do once I escaped to Hawaiii. Nice work!

Cool entry- the battery running low in the liminal space worked well. Teleporters and returners were a fun mechanic. I liked the liminal space and the surprise- great work!

Interesting game entry with a fun theme. 

I wasn't able to decipher any of the artwork  or extract any  clues to find  more than 14 of the secrets. 

The gameplay almost felt like a calculator that asks you to guess a random number within a range and could only tell you if you were right or wrong. When you finally get a right answer your reward is to try to guess within an exponentially larger range for the next one.  After 14 I was tempted to calculate the number of possibilities but I am  pretty certain that it may end up being more than the number of atoms in the universe. Some of the items combined intutively and unlocked a new secret, though many combinations that produce something in our known world had no effect in the game, so after a bit I just started mashing without a clue. 

Shows lots of promise though, I could imagine all sorts of ways that clues could be revealed in the game or interesting reactions that could happen. I could imagine this being really fun too with the rhythm mechanic you were describing. Also I could imagine animations or art that gave some clues, or at least give a hint that you were on the right track. Overall Nice work!

Nice work on this entry! The art and sounds were great and the menu/instructions are well done too. Cheers!

Really well done game entry- the art, audio, design, and story were all really cohesive and appropriate for this package. The gameplay and story was fun too. At first I confused the passes and had them backwards (a failure that cost my character's life lol) but I didn't make that mistake again. Great work!

really cool mood/vibe set with the art and audio. I like the concept- kinda hits hard, reminds me a little of that show called Severance.  Nice work and a great entry!

This one was fun- I liked the day/night dynamic where you have to take responsibility for the secrets that you keep locked up. A fun concept and some nice humor in there too. Great job!

Nice work. This is a really polished entry and it had nice touches all the way through. Every detail and feature really come together and enhanced the experience that still would be fun even if everything were pared-down to wireframes. This game is a delight and really impressive to see executed to this level in a game jam~!

This was a fun one- insects vs humans, I liked experiencing their perspective. I had to build up my strength before I could challenge the humans. Now I think I may reconsider squashing the next silverfish I see--I will need to eradicate all of them so they never can rise up against me

Interesting entry- def takes you to somewhere else that is pretty unnerving. I don't think I uncovered the secrets but def got the creeped out vibes (which I think was the intention!) Nice work!

This was a fun one- the graphics and art were nice and I liked the escalating challenge. It def made sense to just run away most of the time, maybe a lesson about how it is unproductive to pick fights hehe. Great job, nice package with the art/sound/animation.

This one was a fun one to play- worked great in the browser with a calm feel even though the security detail would stress me out sometimes. Game played really smoothly and was nice on the eyes too. Great job!

A really polished entry and a fun game- nice work all the way around. It made me keep playing to uncover the secrets, and the gameplay was very intuitive and responsive and I consider myself a klutz with action gaming. I think your entry checks all the boxes. Bravo!

A really fun entry you have here! Nice work. I enjoyed the puzzles and really liked the game overall! I had to look up the base 16 bad value because I forgot how hexadecimal worked and realize another clue is on this page lol

Whoah that is a better score than I usually get (and I have played it literally 100s of times during dev/testing!)

Thanks for playing and cheers!

Thank you for notifying me (and also trying!) I think the issue was for the game jam I pushed out a development build. I just repackaged for bistro and hopefully this solves it. Thank you again for tipping me off on this and cheers!

-IPSo

Wow I played this more times than I would like to admit. Great work, this is fun, cute, and laid back enough to keep playing on another screen. It sets a great vibe, the sound/music/visual direction is all really cohesive for a pleasant experience where everything fits. Inspiring work!

wow thank you for going through all the trouble just to get it running and thank you for the thoughtful feedback you have written here. I found the bugs in my code for the repeat music and I realized too that the switch logic is busted too (which is likely the cause of that bug) hehe so I am going to fix some of these for just a fix up post-jam version.

for real though, thanks so much for this review- you totally made my day! Happy jamming and cheers to you!

(2 edits)

If you have sidequest you can click an option to upload an APK file onto the headset, then to access the game on your headset you go to your apps, you have to select from the sorting dropdown menu "unknown sources" which should show the app "Time Climb". This will run natively on your quest and won't need to be linked to a pc to run it. I wish you luck! the process is not convenient so thank you for even thinking of trying and cheers!

nice looking game, soothing sound. fun puzzle mechanic. great job!

really fun with an attractive design. the tasks are fun and varied, the music and character are adorable. Great job!

really fun gameplay here- love that it is about the never ending battle of keeping our devices charged. the game balancing is very fun and allows strategy with some punishing or rewarding randomness. nice work!

fun and engaging gameplay, nice puzzle designs too. good job!

wow. I was not expecting this. at first I remembered something my dad used to tell me, "work harder, not smarter" so I was tempted to 3d print an attachment for my electric drill to turbo click my mouse, but then I opened the sidebar and realized choices with time are the most valuable investment- in this case the idea of investing in renewable energy earlier. this is a thoughtful and unassuming entry, I love what you did and the message it leaves for the player to synthesize. great work!

wow holy moly. feels really polished. art, animation, design, particles, everything feels really well directed and cohesive. controls are great and very intuitive, the concept allows great in-world variety of puzzles and adventure. a complete package and excellent entry!

very trippy story. reminds me of a time I drank jungle juice in the amazon and was transformed into disembodied energy, only to die over and over again, transporting to ever increasing complex worlds with more rules while being instructed and consumed constantly by the god of ants. nice work, I like the tempo control of movement that you eventually get used to. It is an interesting game mechanic, like it teaches you to take a moment and breathe. very unexpected entry. nice job

nice game.  smooth gameplay with satisfying sounds, fun power ups, and inviting design and visuals. good work!

(1 edit)

awesome music- really takes me back hehe. the timed shock game mechanic is really neat too, it is fun to see how large of a croc-shoc you can pull off. good job

wow this is super original. love the story and concept, it really takes you away to some mysterious new place. Cut scenes were cool, the narrations added to the mystery while giving game instructions in the world's voice. gameplay works well with this story/world/concept. Excellent work

nice fun game! Baseball bat my OP favorite when I figured out that you can aim it too with the cursor so I would lurk around corners and got the cheese. Nice look too~! good job

cool that you were able to create so many mechanics for this game! I like where it's going