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A jam submission

GDJS 2023 - Sands of timeView game page

Ancient creatures of the desert survive from the sand they collect
Submitted by javascripl (@javascripl) — 12 hours, 35 minutes before the deadline
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GDJS 2023 - Sands of time's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#822.8433.154
Theme#1002.5652.846
Graphics#1292.5652.846
Overall#1462.2052.446
Gameplay#1572.0802.308
Audio#1940.9711.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/debone/gdjs2023-hourglass

Challenge

Open Source

Flash Revival

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Comments

Submitted

I thought it's just a sand sandbox. After reading other comments, it seems there is something else to do, they claimed they figured something out but never mentioned how to play.
Would be nice if there are instructions in the game page. Oh well... at least I built my own sand pyramid.

Submitted

I would have liked a tutorial, but the game is pretty good, well done!

Submitted

This is really cool! I love the art style, and it’s a really unique idea :D

It took me a while to figure out that you need the red and blue sand timers running at the same time t ogather sand.

Great work!

Submitted(+1)

Very innovative game!

Would be really nice if there was a tutorial because it took forever to figure out just what is going on and what to do. Quite cool once you do figure out the mechanics though!

Def need some music to keep me entertained while I am filtering sand haha

Submitted(+1)

My friend racked up and got up to 1033 seconds btw! If you want a screenshot we have one.

Developer

Nice! It was quite close to what I had. And I think 300 more would be doable, I just stopped collecting the sand at some point :)

Thanks for the feedback! The music was indeed missing :)

Submitted

Cool game, but I struggled with getting the sand, fun concept keep it up!

Submitted(+1)

Incredibly innovative game. I definitely struggled with meaningfully collecting new red or blue sands once I understood how to do so. The concept here is super cool and I'd love to see some mechanics that allow sorting out red/blue/brown sand (unless the point is that you're always doomed which is beautiful in its own way).

Developer(+1)

Hey @AriNeonShark! Haha thanks for the feedback! Have you tried to throw sand on top of the cone over the hourglasses? It should behave like this filter :)

Submitted

this explanation of the filter was critical haha. I thought that was just a decoration! Works great. Thank you!