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Sizif the game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #70 | 3.077 | 3.077 |
Graphics | #90 | 3.256 | 3.256 |
Theme | #111 | 2.769 | 2.769 |
Overall | #118 | 2.815 | 2.815 |
Audio | #151 | 2.487 | 2.487 |
Gameplay | #167 | 2.487 | 2.487 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Sizif the game has a great body movement mechanics that's something rare to see! Felt like carrying the world guy, yet after the rock would love to see to deal different variety of challenges!
Challenges
Open Source
Build it with Phaser
GitHub repository url
https://github.com/likeavenus/sizif-the-game
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Comments
Very nice graphics and idea. However, you might need to work a bit on the gameplay as for example I was not really able to throw the vases and sometimes the physics felt a bit strange (hard to explain :) ).
You might need to check the challenges you selected, I do not think it fits in the js13kGames category.
Thank you for your feedback, vases can only be taken when we are close to them. The game was made in a very short time, and after the jam I will refine it, the plan has already been drawn up.
Physics bugs are possible, I didn't have time to polish the game. matter physics is a good engine, but sometimes gives unexpected results
Good graphic, but text and gameplay more repair again.
We will continue to work, thank you!
For some reason, the bird took away my stone and began to walk further without the stone. This is fine?
Bird, give back my stone! I want to continue my Sisyphean work!
I will analyze your comment, there are several ideas and improvements to the stone stealing mechanics.
Art is good, needs some more mechanics. I like the lighting sounds
Doesn't fit the js13kGames rules
sorry, I probably chose the item by accident because I was in a hurry to upload my project
very nice character model and movement animations.
thanks, I used spine for the skeletal animation
The core idea is so good. But it is hard to play because you accidentally pass the rock and when it is behind you need to start over, or am I missing something. Yeah Sisyphos story is about starting over but the rock is not rolling, I am going too fast for the rock :) Maybe fast walking would be good. But like I said the idea is very good, you can create a Bennet Foddy style game from it.
thank you! I’ll take a breath now and start refining the mechanics and releasing patches. Thanks for highlighting the problems.
It's make me laugh really hard. My man Sis is a fun dude.
AND I KNOW BANGERS 🔥🔥
One must imagine Sisyphus flexible