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Power: take and use's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #144 | 2.505 | 2.882 |
Innovation | #164 | 2.352 | 2.706 |
Audio | #211 | 1.381 | 1.588 |
Gameplay | #214 | 1.892 | 2.176 |
Overall | #214 | 1.943 | 2.235 |
Graphics | #227 | 1.585 | 1.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Power: take and use offers a blend of strategy and arcade-style gameplay that demands quick reflexes and tactical decision-making. Players navigate white units using keyboard arrows, engaging by colliding with colored circles or enemy units. It's an engaging experience for those who enjoy a challenge and quick-paced strategic planning.
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Comments
A little rough around the edges but it's neat. Good job!
Thank you. What does "A little rough around the edges" mean? need an example
GREAT GAME!! IT WAS NICE TO SEE ME IN IT
Thank you, :) undoubtedly, all games are GREAT, each great game has more than a million players! :)
I kinda see what you are going for with the open world and instanced battles. Keep at it!
thank you for your participation and understanding :)
I bit confusing but interesting to play. I like the idea of an open play area and you walk and battle for the minigame.
hmm "bit confusing", I'll think about how to make it clearer, maybe there may be additional pop-up windows with a pause, showing what is happening, or what needs to be done in the game. Thank you for playing
pretty hard to play idc it's made solidly just improve the controls.
thanks for trying to play my game
Can you my?
I already tried to play yours, but I couldn’t get past anything. I'm not good at text quests :)
I like the idea of combing an overall game with some smaller mini-games. Something which ties the different pieces together is a bit missing. The next things I would do to improve the game:
Anyway, congratulations to your game! I know what it means to finish a game in such a short time.
Thank you. I’m not sure if these are important things primarily for this game interest, but I added your comments to my todo list
nice game
Thank you for playing
Very interesting. The controls definitely need work.
Thank you. What controls need improvement? Need an example of what exactly is wrong?
the eyes and the paddle don't move smoothly. They kinda stutter over the screen. Very hard to control. I have to tap a key multiple times to get it to move.
I fixed a few bugs in the game, if you have time, can you see if it's any better?
The theme implementation is definitely here!
A Power is everything and everything is a Power :)
Awesome start! I had some trouble figuring out how to store the power. and figuring out win state. I also noticed a bit of jankiness but it looks like you have that figured out. Can't wait to see what you come up with next!
Thank you, I add description pick up mode and battle mode on page game https://microsvard.itch.io/power-take-and-use
Cool idea! I don't know if it was intended, but the movement is laggy and feels strange.
Nice job! ^^
Thank you. Not intended :), my work notebook is old and is laggy, becouse I optimize fps to 100-200ms (5-10 frame sec) and forgot to set the normal FPS before upload
I fixed a few bugs in the game, if you have time, can you see if it's any better?