That intro was epic! The game, well, space invaders like the name implies - with a nice backing track too. You get overwhelmed very quickly, because those Red DJs multiply like rabbits but sadly your firepower remains the same - balance that out a bit and I'd love to carry on playing, perhaps to see a 'game won' video as fun as the intro one was!
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MiDiVaderz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 3.496 | 3.619 |
Overall | #155 | 2.530 | 2.619 |
Innovation | #156 | 2.392 | 2.476 |
Gameplay | #158 | 2.530 | 2.619 |
Theme | #192 | 2.070 | 2.143 |
Graphics | #207 | 2.162 | 2.238 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
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- That intro was epic! The game, well, space invaders like the name implies - with a nice backing track too. You get overwhelmed very quickly, because those Red DJs multiply like rabbits but sadly your firepower remains the same - balance that out a bit and I'd love to carry on playing, perhaps to see a 'game won' video as fun as the intro one was!
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Comments
Nice entry!
This was very entertaining and quite well put together too. The music was killer, but could definitely have used some sounds for the gameplay itself!
I love the whole concept and game mechanics itself. Hiding the cursor and allowing full screen properly would help a lot for people playing on PC versus a phone I think. I plan to come play more, but this is the highest score I could get in 5 playthroughs!
Nice music collab! I got overwhelmed by enemies during later stages of the game. Upgrades to the number of bullets shot would be nice.
I love the intro, it's very original and the audio is also perfect, it's just a shame that there is no sound effect when you kill an enemy.
Very weird vibes. I first tried to play in full screen but had to switch back.
Very cool game and cool music. My only issue is the resolution as Stiggstogg said. Well done !
It is striking that the defense ship has a different style. Good arcade dynamics of the game
Cool idea and great music. I really like the mechanic that you need to move the mouse to shoot, it really fits the story. It is quite simple but addictive. Some smaller things which you might want to improve:
- Hiding the mouse cursor would make the feeling of controlling a bit better.
- Somehow the fullscreen mode did not work properly for me. Have a look at the "scale" property of phaser in the game config. This is what I usually use and works very good:
scale: {
mode: Phaser.Scale.FIT,
autoCenter: Phaser.Scale.CENTER_BOTH
},
Had fun playing this. Well done.
I applied the changes and this really helped me learn more about the PhaserJs scaling/autocentering features.. I was trying to use other responsive techniques and I now realized that phaserjs is helping me. I have a new version I will release after the jam is over. Thanks again for this invaluable tip.
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