Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

All that glitters is not goldView game page

Infinite runner for GameDev.tv Game Jam 2021
Submitted by Josep Pons (@thewazaa) — 3 days, 21 hours before the deadline
Add to collection

Play game

All that glitters is not gold's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#113.8783.878
Overall#183.5433.543
Mood#183.6103.610
Gameplay#223.3413.341
Audio#273.3413.341

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/thewazaa/All-that-Glitters-is-not-gold

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
(+1)

The music felt really out of place for me...but I really liked the visuals and the presentation. The gameplay felt a bit stiff and I didn't realize that I was controlling the player character until I died a couple times. Overall an interesting idea! :)

Developer

Oh, the music is from one If my teachers in game development, so it is perfect😅😂😂

Also he let me to use it for free, and I think it is quite good.

Regarding death with no notice that you're playing... It could be worse: in the first betas you had to begin to move before the curtains went up😂😂😂

(+1)

If you ever need any music for your future projects feel free to contact me via discord (Paul E. Messier#1557) or email PaulElliottMessier@gmail.com. I'd be happy to make something for you. 

Submitted(+1)

Great concept, nice and different. And great use of the theme as well.
I found the jump controls a little tricky to get the hang of, and i didn't do to well even on the easier levels :D. But i still had fun.
Well done!

Submitted(+1)

Good work!!  It is fun to play and I couldn't find any bug!  I expect you will expand it after the jam.

(+1)

Wow, impressive!. Your game is very fun and the art is magnificent. Great job! and very nice idea!!.
Submitted(+1)

TIL Mario's last name is actually Shakespeare!

This is a cool concept and pretty well executed. It feels like the same idea as "which word is the color blue" and having the word red be in blue font. That sort of thing. Your brain sees a bomb but you need to translate that to the current situation. Well done, this was pretty enjoyable.

On normal, I got to 211 coins in just under 3 minutes. On hard, I died at 68 coins. RIP. On Very Hard, I had a weird bug(?) when Juliet showed up where I lost control of the character. Oh well. :(

Developer(+1)

Juliet is confused, so she changes left and right. 😃😃

Submitted

Ahhh, I see. Well I didn't pick up on that lol. Thanks for clarifying. Does she only pop up on Very Hard? 

Developer(+1)

No, she pops on hard and very hard.


There are 3 characters

-Jaime. He makes the chairs move to the left so the spectactors have to search for another place to sit (it is only a silly distraction so it is in normal to above)

- Julieta. She changes left and right, she is in hard and very hard

-Prince of Morocco. He changes what is gold and what is not. It is only in very hard.

I added an explanation of this all in the page thanks to your comments, to avoid confusion from the people. The ones who tested it where talking with me so maybe their tests were a little flawed. You had helped me a lot, with your comments.

Submitted

I really like it. The youtube to show how to play was very helpful. Love the visuals.

I think maybe add a volume control to the music rather than just on and off.

Developer

I think that I will do it in some next games. You're not the first one who tells me this. I'm used to control the volume directly from the speakes, so it feels weird to me, but "me" is not the world

Submitted

Yes I did think to do that also, but can be a problem with a headset. A good game though.

Submitted(+1)

Could use a "These are the controls" page since I had no clue who I was or what to do for the first few deaths. I like the concept of the stage though and the shiney parts to collect. There was some platform I got stuck on and was dragged to the back of the stage a few times near the start. Could be an interesting game after cleaning up some of those bugs. Great work for 2 weeks!

Developer

Tobe pushed back to the stage is one of the possibles causes of death. I make all the scenario thinking on giving you problems  in cases of mistakes. The controls page... You're in true, I need to add it

Viewing comments 7 to 1 of 27 · Previous page · First page