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A jam submission

You Are DeadView game page

A game for GameDev.tv Game Jam 2022
Submitted by Marian Pekár (@marianpekar) — 1 day, 31 minutes before the deadline
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You Are Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#1873.7603.760
Mechanics#1893.4403.440
Fun#2273.3603.360
Story#2452.7602.760
Sound#2662.9602.960
Theme#3243.0803.080
Music#5481.8001.800

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Assets by Quaternius and sounds from FreeSounds.org

Link to your source?
https://github.com/marianpekar/you-are-dead

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

A lot of skulls, but seriously really a lot :) I like it! it needs some more music. Also if it can be a little bit more dynamic it will rock :) Nice beginning for some bigger game!

Developer (1 edit)

Thank you. Originally, I wanted to add some music, but I didn't find anything that I'd feel like a good fit so I wanted to produce my own track, but didn't make it in time.

Developer

I somehow "fixed" the missing music, without editing the game itself :-)

Submitted (1 edit) (+1)

Nice game, the aesthetics are great, the gameplay is a little slow howeever. The pathfinding is great though, nice work! 

Developer

Thank you. You're not the first one who says it's a bit slow, when I first heard it, I made a joke that it's because of years of practicing meditation and playing chess, which might make my perception of what's slow a bit off :-).

The pathfinding is done entirely by Unity, I just cast ray from screen space on a position where the player clicks to world space to tell the NavMeshAgent where to go on the NavMesh.

I noticed your game is also made with Unity. I wrote some blog posts/tutorials on GameDev.tv Blog about Unity. Maybe you'll find some of them useful: https://blog.gamedev.tv/author/marian/.

Viewing comments 2 to 1 of 22 · Previous page · First page