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A jam submission

Subcontracting DeathView game page

Submitted for the GameDev.tv game jam.
Submitted by caesura0, TappedTop, kweils — 17 hours, 38 minutes before the deadline
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Subcontracting Death's itch.io page

Results

CriteriaRankScore*Raw Score
Story#473.7333.733
Music#743.8003.800
Theme#903.9003.900
Fun#1553.6333.633
Mechanics#1743.4673.467
Aesthetics#2963.4333.433
Sound#5451.9001.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
4

Did you use any existing assets? If so, list them below.
Level music "Crystal Cave + Mysterious Ambience (seamless loop)" by pixelsphere.org / The Cynic Project. http://opengameart.org/users/cynicmusic http://pixelsphere.org/ Level Background art by Szadi Art. www.artstation.com/szadiart Crystal World Platformer Intro music by Alexandr Zhelanov, https://soundcloud.com/alexandr-zhelanov Mystical Theme ModernDOS9x16 Jayvee Enaguas (HarvettFox96). https://www.dafont.com/modern-dos.font Tuppus tupwanders@tupwanders.nl https://www.dafont.com/evil-empire.font?l[]=10&l[]=1

Link to your source?
https://github.com/Caesura0/SubcontractingDeath

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted

Fun idea, and could see it being a lot of fun to get more of the powers, but unfortunately I got stuck when I got the scythe before talking to its owner!

Developer(+1)

The difficulty on that was definitely a little high. Always appreciate the time to comment! We hope to add some combat and spells to it as well. Definitely felt inspired, but 10 days (minus work) just flies by you know?

Submitted

A nice little game! I could definitely see this expanded on into a bigger metroidvania style game. I think jumping felt a little floaty but that might just be me. Great work, guys!

Developer(+1)

Thanks so much!  We were going for a bit of a "floaty" jump to go with the angel model :)  Actually took some effort to get it to be less snappy.

Our goal is definitely to expand it into a few more levels at least. Was super fun to write.

Viewing comments 2 to 1 of 22 · Previous page · First page