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Restless Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #7 | 4.412 | 4.412 |
Mechanics | #33 | 4.059 | 4.059 |
Fun | #56 | 3.971 | 3.971 |
Aesthetics | #63 | 4.206 | 4.206 |
Sound | #172 | 3.235 | 3.235 |
Story | #223 | 2.824 | 2.824 |
Music | #291 | 3.147 | 3.147 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
3
Did you use any existing assets? If so, list them below.
Rumore Cinematic Impacts sound pack by Alessandro Alcinesio aka HAL9k Cinematic Sound Effects sound pack by Joshua Crispin aka Generdyn Punching Percussion sound pack by Joshua Crispin aka Generdyn Music: Welcome to Chaos by Ross Bugden ^ All taken from GameSounds.xyz Swoosh sound effect by EminYILDRIRIM ^ Taken from freesound.com
Link to your source?
https://drive.google.com/file/d/1w0CP-713xjrV0ejEpsC8HLxqrZHSnUUd/view?usp=sharing
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Comments
This is SO COOL. The first I died and all of that happened I was so amazed. Really good job, this game is amazing!
My 150th and last rating for this jam :)
My biggest problem was Escape to see the tutorial didn't work when the game is browser based and full screen, so I wasn't sure what to do, so I played and failed a few times and worked it out.
Also I fired the first fireball ok (and really liked the hold down left mouse to trigger it) but it only seemed to work once even though at the bottom it showed 3 times.
Very interesting idea on collecting items during death, something you could definitely use for a commercial game. Make the most of it!
Played and rated. Super cool and original concept :)
Really enjoyed everything overall, and the death mechanic is very unique and fitting for the theme of this game jam. Great work!
Would appreciate if you check out and rate our game as well: https://hadilepanda.itch.io/rise-of-necromancy
super cool art and idea. battle feels still a little rough around the edges, but the concept of integrating death into the gameloop is already proofing to be interesting.