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Ghost of the Sifu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #75 | 3.568 | 3.568 |
Aesthetics | #199 | 3.730 | 3.730 |
Music | #243 | 3.297 | 3.297 |
Mechanics | #318 | 3.054 | 3.054 |
Fun | #462 | 2.703 | 2.703 |
Story | #492 | 2.000 | 2.000 |
Theme | #633 | 2.054 | 2.054 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
monster creatures - warrior free asset - village props(unity store) Japanese art by Pixel-CK - sword sound from freesound.org(deviant art)
Link to your source?
https://github.com/Soheilk47/gameDevJam
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Comments
I liked the visuals, and the combat mechanics were good, though I thought that instead of using Q and E to block, you could use Right Mouse Button to block, and aim high or low with the W and S keys, as you move the character, just to make the flow between attack and defense as smooth as possible. Other than that, I really enjoyed playing the game! :)
Really solid combat mechanics!! I enjoyed blocking and countering attacks. I wish there'd been a checkpoint around the goblin, though! And I don't think I've ever seen a cactus bleed so much. ;) Great work!
Tnx for playing. U gotta die at some point and start again to follow the theme right?
Lol bloody cactus
Loved the look and feel of the game. Was quite difficult for a tutorial level. Goblin at the end killed me a lot, and restarting all over again was a pain. Only thing Id recommend would be more player actions. The one attack is nice, but adding in a player block high and then low, why can't I attack high or low. Maybe a jump would be nice.
thanks for playing. yes I wanted to add attacking high and low but then we had to animate blocking high and low for all the enemies. there wasn't enough time for that. the player health seems a bit low. I will change it and post again
good mechanics, beautiful music and sound FXs, cool game.
Hey,
very good game. I love the Pixelart look soooo much.
had very much fun while playing it.
i made a similar game (Soulslike 2D in Pixelart) so if you had the time it would be great if you can test and rate it too:
thank you.
I will.