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Keep Me Alive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #242 | 3.300 | 3.500 |
Aesthetics | #355 | 3.300 | 3.500 |
Fun | #653 | 2.003 | 2.125 |
Theme | #680 | 1.886 | 2.000 |
Sound | #699 | 1.296 | 1.375 |
Story | #761 | 1.179 | 1.250 |
Mechanics | #821 | 1.414 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Jammo_Player, PA_Drone, PA_Warrior, YughuesFreeMetalMaterials, Priom FTW - Haunted Soul (Background Music)
Link to your source?
https://drive.google.com/drive/folders/1HxEaMI_6MjMUxnPSM16dh8nsDBlFSboE?usp=sharing
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Comments
Nice game :) I liked the music track a lot and the aesthetics are nice too. I didn't understand how to play. I tried hovering the mouse or clicking but I didn't really get it. Maybe it's just too difficult for me I'm not sure.
Cool game! I really liked the aesthetic and the music. Controlling the character was a bit counter-intuitive. I thought he'd run towards the mouse, not away from it. But once I got the hang of it, it was pretty fun! Good job :)
Also maybe you could check out and rate my game? :)
Can't control the "robot", he just run away :(
looks like it will be a good game, unfortunately, I couldn't control the character, keep at it though :)
Thank you for checking out! Actually, initially I implemented the whole project for android devices and the controls were associated with screen touches. But for WebGL build, I implemented mouse position movements. But I couldn't figure out to implement mouse click movement. Currently, the movement is just depending on current mouse position. You can control the character by just hovering the mouse. But I will try to add mouse click position movement. It will be then more smooth. 🙂
Nice idea and music is awesome, but can't control my char properly
Thank you for playing my game. This is my first game jam submission. I will try to smooth the character movement control. It is a pleasure for me that you like my music composition. 🙂
Hi, I noticed your submission is missing source folders. Your source is everything someone needs to download your game, open it in the game engine, and hit Play to play the game. In your case, your source is missing the Packages and ProjectSettings folders. Here is an example of what your source should look like: https://github.com/icepol/DeathIsOnlyTheBeginning
Hi, I have shared the github link inside a txt file of the Google Drive folder. I shared the Google Drive folder link. I am sharing the github link here also https://github.com/PriomDeb/Keep-Me-Safe
I am also uploading the entire project in that Google Drive folder that I shared. As the files numbers are large, the uploading is still in progress. But you can check my github link.
It looks good now :)
Note that you can delete the Library folder since that has to be regenerated by Unity on each person's computer anyway, so there's no point including it.
Okay. 🙂