well, good for you. I wish you all the best with your project.
Furious_Witch
Creator of
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Man that was brutal :D The spawning rate is crazy and some are spawning on top of the others, when will I kill all those? Regardless, it is a nice game with good potential. It needs some health potions at least to make it playable for a longer period. The assets you chose look good together. Good job especially in the given time frame.
Nice game! I actually enjoyed playing it. Having different speeds for the customers and also their speed being affected by the throwables is a nice touch. I noticed the score resetting several times I don't know why. Is it being used in something? Other than that I didn't find any problems and the game is very simple and complete. Good job :)
Nice game! I am not sure if I was missing something but the signs with the exclamation mark doesn't open or read anything and I don't know how to end the level or win. I love the graphics and the game reminded me of old-time platformers I used to play. The green monster looked really cute (and the girl obviously) :) Good work!
Good work! I don't know if it's possible to do full screen. For me, it was a bit difficult to play on the small screen. I feel there was good work there that you could have made it longer with gradual difficulty. It is a game I would love to play for an extended time with just a little more tweaking. Congratulations for making it :)
Honestly, the concept is really fun and it has great potential but I think I needed more training :D
Also, I probably don't have very musical ears so don't feel bad :)
My advice though is to make it easier, gradual and probably lose the permadeath and replace it with something that makes it still challenging but easier. Congratulations on your work and innovative idea!
Good job! I played till day 233 :) I was waiting to get a winning screen when I finally filled the defense and infrastructure for all the regions. I think it is important to have more instructions (I thought I had to play the space shooting part every wave but I didn't). I love that you made kinda two games. It would have been even nicer if they were strongly connected but I mean it's a lot to ask in this time frame :) All in all really great work, Congratulations!
Thank you for playing and for your tip. I will think about it but I feel like this is much easier for their movement and also faster when they are being attacked and need to move quickly or being insistently followed. I think adding the keyboard shortcuts for buying items might solve the player needing to move the mouse for something else, other than movement. This way I can have the good of both worlds.
Nice game. I love this kind of games and it has a lot of potential. I didn't finish it although I leveled a lot and kept playing for a while but I'm not sure who killed the king. The dragon or the orcs or something else?
There are some bugs that need fixing:
Axe after some time started shooting in random directions and not the mouse direction
The player gets stuck easily and sometimes can't be unstuck.
Still, it was very enjoyable for me and I played it for a while. Good job :)
I loved it! I mean it is just fun; I keep rolling in space and shooting and whenever I die I just get a new friend It's awesome. You hit the theme dead on and you did it well :)
One of the things I kept thinking about while in the brainstorming phase was how to make death a beginning and also make it make sense (not stupid) and you did that and made death make it more fun too :)
Congratulation! Good job :)
"It's about time money grew on trees." Obviously :D
I did have plans about the world changing how it looks over time but never got to do that. Like the trees and earth becoming barren depending on the number of murderers. I didn't really think of making the murderers and innocent not a permanent thing but rather depending on the circumstances or whatever but I think it is a good idea to ponder. I thought also about making the increase and decrease of abundance have an effect on the people for example when a murderer has more money they would do more evil things.
I feel the idea has a lot of potential expansions that I hope to get to one day. Right now I'm focusing on making a reasonable ending so I don't leave it like that :)
Thanks for your kind words and for sharing your ideas :)
I actually had only two days to work on the game so I didn't have much time even to organize my time. But yes I have hopes for this game :)
By the way, it's not really a grim reaper perspective but I am going to explain more as I go on developping more chapters.
Thank you for your kind and encouraging words, I really appreciate it :)