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Meat Wagon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #228 | 3.064 | 3.250 |
Mechanics | #349 | 2.946 | 3.125 |
Fun | #461 | 2.711 | 2.875 |
Theme | #492 | 2.593 | 2.750 |
Aesthetics | #521 | 2.711 | 2.875 |
Story | #617 | 1.650 | 1.750 |
Music | #762 | 1.061 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Free Kenney's assets
Link to your source?
https://github.com/Olli-Dev/Meat-Wagon
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Comments
Go team zombies :D.
Tough car controls there :), hit more trees then Zombies when I tried to steer :D.
But fun splatter game!
Nice and simple, but fun! I wish the timer was longer or maybe it had a timer and all the zombies had to be killed?
Thanks for your comment. :)
Yeah, I'll take a look at the timer mechanic when the Game Jam is over. :)
That was a lot of fun. I love that oldschool style of top down driving game. Sad that the time runs out so quickly, but it was pretty satisfying when I took out a hoard of zombies when you're drifting. Badass.
Great game! I played it quite a bit and got a high score of 78! I really enjoyed the mechanics of the driving and the game idea of hitting zomies. Quite stress relieving! The sound effects were great as well.
I did notice that there was a issue when pressing
Try Again
or returning to main menu then back to the game. I believe this has to do with theTime.timeScale
being set to 0 but not being set back to 1 when trying to play. I was able to bypass it by double pressing [esc] to pause and unpause the game.A game feature that I think would be nice is to increase the time by a set amount based on zombies you kill, so if you kill one zombie you get 0.01 seconds more or something! Would allow for longer gameplay than 20 seconds.
Great job though!
Hey!
Thanks for the comment. :)
Yeah that issue with the time.timeScale has now been fixed. I was actually aware of it when I uploaded it, but I just forgot to fix it. Haha :)
Adding extra time was also something I thought about and that might come later on. Time wasn't on my side, so I just had to get it done. Im going to add that when the winner of the game jam has been announced. Thanks for the advice! :)