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Wander's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #217 | 3.583 | 3.583 |
Story | #291 | 2.500 | 2.500 |
Theme | #298 | 3.333 | 3.333 |
Music | #321 | 3.000 | 3.000 |
Fun | #350 | 3.083 | 3.083 |
Mechanics | #358 | 3.000 | 3.000 |
Sound | #539 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
only standard assets
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Comments
I really love the 2d on 3d aesthetic. You managed to make the sprites work well with the environment. Could have been very easy for those to clash. I also like the mood of the game. Has a very sombre atmosphere.
This is a nice game. I can see how this can be a really good one!
I like the idea and the visuals. There is definitely potential here.
I really liked the combination of 2d and 3d here, it's very visually unique. I also really liked the desolate atmosphere with the ambient sounds. I thought enemies took too many hits to kill at first but then I read on your page to aim for the head and that solved my issue! I enjoyed wandering around and collecting stuff but it seems like it just takes too long to get enough materials to even be able to craft one of the things. I think there's a lot of potential here and I'd love to revisit it if you ever expand upon it.
thanks for playing! will definitely continue working on it
I liked the visual style a lot - the particles from the lazer beams were very satisfying. The enemies were a little difficult hehe & some sound design for the lazers could go a long way (although, I'm aware it's just a prototype). Hope you develop it further, thanks for creating this! :)
thanks for playing, will definitely continue working on this
Cool game, like the 2.5D element! Enemies are a bit tough, would be nice with some kind of indicator how much life they have left. And maybe have something small to build with few items to work up the motivation to collect more stuff. But other than that, really cool game and great use of the theme!
Masterpiece.You mixed 2D with 3D
Masterpiece.You mixed 2D with 3D
Your game is a masterpiece, comrade! Rated it already. Could you please play my game and rate it?
thanks for playing! i checked yours too and rated, very creative!
This game has great potential; the 2D art style with the 3D world and desert environment is pretty cool, I think it needs more polishing, but nonetheless, good job!
Enjoyed it. The robots seem a little hard to kill though and I didn't build much.
thanks for playing!
I'm a really big fan of the game. I think it would be awesome as a standalone finished and polished game outside of the jam. I just went around shooting robots which wasn't the most engaging but the art style and the potential for really good combat definitely made up for it.
thanks, will definitely build more around this concept, thanks for playing!
interesting concept of perspective, also, nice inventory system. But i don't know what was i expected to do. Collect things are kinda of fun at first but it takes too long to grab enough material to craft something so i end up not crafting anything : (
yeah it's really like the earliest version of it, it's supposed to be a survival game where you can get to craft things and create your own robot army to fight against the robot apocalypse, I will definite add more updates as i think the animation is still lacking as well XD, thanks for playing!