Love the game, especially the visuals. Everything feels very smooth and polished. I think the game would benefit from multiple difficulty levels. That way casuals can enjoy the game as much as hardcore enthusiasts. For example for easy difficulty you could let players have either more health or checkpoints, so they don't have to start from the beginning after each death. Other than that, the game is really fun and addicting. I kept challenging myself to go further with every death. You deserve more comments and votes.
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Synthetic Skies and Organic Depths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #324 | 2.832 | 3.800 |
Music | #452 | 2.534 | 3.400 |
Aesthetics | #462 | 2.981 | 4.000 |
Mechanics | #564 | 2.385 | 3.200 |
Fun | #618 | 2.236 | 3.000 |
Theme | #624 | 2.236 | 3.000 |
Story | #694 | 1.491 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Unreal arms and explosions (sounds and particles), Music "Slime, Squishes and Oozers" by https://www.freesfx.co.uk, "Closing In" by Eric Matyas www.soundimage.org, "World of Automatons" by Eric Matyas www.soundimage.org, Sound Effects "Laser shot 1" and "Laser shot 2" by Eric Matyas www.soundimage.org
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