Thank you trying out our game!
No worries :D ammo reloads automatically once you collect the Ammo Box :)
Very nice feel, I went through it twice because it was so fun! Thank you for this :) Also nice seeing another UE dev :) I too went with blueprints as they are faster to prototype although it can get messy + it is easier to rename the project (for the build .exe) when you have 0 time at the end of the jam :D
Hi MadnessBuccaneer, thank you for the feedback. I've uploaded a fix for the customizable mouse sensitivity if that helps. Otherwise I agree that it is more "hardcorish" (by design). It is doable, however it might take a lot of tries and movement. We first thought of the 3HP system, although we've opted for the instagib vibe
Hi Petraefa, thank you for playing. We are sorry to hear that our game can’t be enjoyed properly by you. Yeah, it was made with UE5. If we’ve had more time we would be able to optimize it more, but due to the game jam time constraints thats all we could do for now. We are happy to hear that you’ve enjoyed what you could play!
Thank you for playing our game! Copied the reply to the same problem: "The trap is in the basement (need to go outside of the house and the entrance is on the back side of the house) and leaning on the right wall there is a trap. We should've made it with a material that is better to see, sorry about that!"
I hope it helps!
Thank you for playing (or at least trying to) and giving precious feedback! We are very sorry to hear about technical problems. We were trying Unity features which were supposed to make the game faster but in the end created technical problems instead. We will have an eye open for these in the future. We should've probably halved the size of content in the first place. However once we've had the idea in our heads we wanted to achieve it in any possible way. Thanks again for the feedback!
Thank you for the comment! The game is made to auto-equip whatever is needed in the story to progress. If while having the gun and pressing the left mouse button the gun didn't shoot it seems that you experienced a bug. We are sorry it didn't work as expected. We agree that putting controls in the menu would help a lot. Thanks again!