I really like the game.Keep it up!
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Equilibrium Blast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #75 | 3.523 | 3.523 |
Aesthetics | #87 | 4.000 | 4.000 |
Music | #201 | 3.386 | 3.386 |
Fun | #230 | 3.409 | 3.409 |
Mechanics | #314 | 3.091 | 3.091 |
Story | #586 | 1.750 | 1.750 |
Theme | #592 | 2.341 | 2.341 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
3D Assets - Quaternius, 2D Assets - https://wenrexa.itch.io/uimobile-free, Sounds - Freesound.org, Music - Freepd.com
Comments
Great job I really liked the combination of sound effects and the music. Gameplay was fun and enjoyable :D.
A very unusual concept. I'm not sure I've seen something like this before. Very good UI/UX. Congratulations.
Big fan of cannons and this was a fun play. I was expecting the cannon balls to fly faster and have a quicker drop rate but its fine as it is. Great work!
I love how the game looks and sounds. The targets are very satisfying to hit because of the sound effect. An indicator of where I'm aiming at would be nice. The gameplay is simple and fun.
Great game.
A nice low poly game. I really like the feel and the overall atmosphere. A fun game mechanic
Ooh, I really really enjoy the visuals you got going on, it looks super pretty! I think you also did a really great job with the UI, it's really visually appealing~ I like that the idea is relatively simple, but it works very well in the execution!
Something I would have liked to see, though, is maybe a sort indicator of where the cannonball is expected to fly towards? Maybe it's just me, but I felt like there was a slight disconnect between where I was aiming + how much I was charging up, to where the cannonball actually flew to in the end. But aside from that, it was really nice! :D
Great to see these 3D games in the jam! Pretty fun and liked the way the targets came into view I thought that was quite cool.
I like the art very much. It's very simple but executed well. I very much enjoyed it
That's great, visually it's harmonious. Two things, one is the aim that seems a bit off compare to the position of the cursor. The second is that I don't know if I won or lost, the ending is the same all the time. It's called equilibrium so I think I won by having shot 5 of each side but I'm not sure :D. I had fun shooting targets.
Wow! Addicting, fun, good sound, great mechanics. Thanks for this! Really fun.
This is a solid game. The models are really nice. The color palette was great. The mechanics were sharp, responsive, and felt good. The sound was great. It is an all around good game. I had a good time playing your game. It was not super inventive but for what you did you did it with polish and pizzazz. Great Job!
I can repeat what others said: looks like a nice mini Game - The "feel" of the Game is "quirky" like its a small part of something else? But you did very well!
The game is good, but I think it's worth reducing the initial wait for the objectives or adding an additional countdown window, as you start pressing the shoot button, thinking that you need to activate the start of the game. The color of the targets should not be made pale because it can confuse the player and make it seem like the target is inactive, and you end up waiting for its activation (the color should become more saturated).
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