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Nicely put together, good job! Sort of wish there was more to the "demon" than just double jumping, but maybe in a future update ;)

Yes! 

Well what I had planned was that the knight would use his sword for attacks and the demon would be the double jumper. So some puzzles would require combat and some would require jumping and you'd switch as needed. I also wanted to have the demon form be time limited before forcing you back to being the knight. However I ran out of time to add the enemy AI I wanted so I scrapped the combat side of things but kept in the double jump.