This morning I've build for the first time my game I was working on (prior to the Jam) and it size was 224MB. As the game was nothing special I found it rather big. After compressing and work on the texture the build is now 104MB ( with 35MB of user assets). Mostlikely due to some third party plugins.
I'm aware that paid assets /plugins can't be used but to avoid issues uploading in the Jam, is there a size limit?