Hello, I have submitted my ‘game’ but didn’t manage to set up the controls in the way I wanted. There are a couple of days left though and maybe I can sort it out in time.
Anyway, does anyone know how you can set up touch (taps and position) and mouse click (click and position) so that the game can be played on computers (with a mouse) and on mobile devices (with touch) for WebGL builds (to be played in the browser)?
Currently, my game is working as a WebGL build on mobile devices with touch, but not on computers with mouse.
I am using Unity with C#