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March Into Oblivion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #210 | 3.024 | 4.000 |
Aesthetics | #360 | 3.402 | 4.500 |
Fun | #418 | 3.024 | 4.000 |
Theme | #555 | 2.835 | 3.750 |
Mechanics | #586 | 2.457 | 3.250 |
Sound | #617 | 2.079 | 2.750 |
Overall | #626 | 2.457 | 3.250 |
Music | #645 | 1.890 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
6
Did you use any existing assets? If so, list them below.
N/A
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Comments
The art & animation is amazing. However, I encountered a bug where interacting with the door froze me after the dialogue ended. Anyway, I restarted the game. The storytelling is also great. One thing is I didn't realize I had to kill the green boss at the end and I just walked past him and continued scrolling right to what felt like it was infinite. So, I walked back. It would've been nice if there was something to stop me from doing that. Anyway, the game is great, the mechanics are great, and so is the art!
:D
the productions value is so good, really like the attack animation!
I really like the pixel art aesthetics of this game! Colorful, and there's even a narrative comic strip.
The combo attack animation looks really smooth too, and the VFX was cool.
The skull giraffes died as expected, but not sure if I needed to give the tongue monsters more hits, or if they just wouldn't die. But I ended up having to roll past them without killing them. There might also be a bug where if you respawn, your health bar displays as empty.
Not sure if its intended, but the slight slide forward on attack makes it hard to continue on the satisfying multi-attack combo (as you would slide into the enemy), resulting in the player having to tap attack, and then move back instantly, sorta disrupting the attack flow.
Would be awesome with sound and music!