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Gauntlet2D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #109 | 3.455 | 3.455 |
Music | #125 | 3.606 | 3.606 |
Aesthetics | #169 | 3.879 | 3.879 |
Overall | #222 | 3.515 | 3.515 |
Theme | #223 | 3.697 | 3.697 |
Fun | #224 | 3.485 | 3.485 |
Story | #293 | 2.758 | 2.758 |
Mechanics | #350 | 3.061 | 3.061 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
ART - Most of the Assets are from: FoozleCC - itch.io, blood spatter: Pixelated Blood Animations | OpenGameArt.org BGM - Menu/Opening: Scheatt | OpenGameArt.org, Gameplay: Boss Battle #1 [8-bit re-upload] | OpenGameArt.org SFX - Potion pickup: Cure Magic | OpenGameArt.org, Damage & Fireball: Top Down Adventure Assets || Links in page
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Comments
This is pretty cool, I like the details like the knights shown on the ground. I think you do a good job setting the atmosphere for the game and the mechanics are clean and working well - nice job on this submission!
I remember seeing some of your progress pictures on this in the Discord. It turned out well!
The controls are nice, the graphics have nice touches and the inclusion of pick-ups to gain health or wipe out all the current enemies are a nice addition. The gamepad support is also appreciated!
One issue is that it's difficult to turn and shoot at a nearby skeleton without accidentally walking into their attack. Some games get around this by having a button which, when held, allows the player to aim in any direction without moving.
Other than that, all you'd need is enemy variety and some more power-ups to have a full fledged game. :)
Nice game! Loved the aesthetics and old school gameplay!
Neat and simple yet addicting game!
What a cool music track. I like how you wove these assets together into this desperate last fight against the skeleton horde! It feels tense and dire, 5 stars on the theme for sure. Awesome job!
Great job on this! Feels great to play, only gripe I had was not having omnidirectional movement, but honestly, that really added to the stress and anxiety when fighting! Keep making games :)
It seems we had really similar idea. Even the same assets were used. Check my game when you will have time ;)
Really nice overall.
I think it would be better if you could run in one direction and shoot in other.
Ohh very cool! Definitely similar ideas! I think the big difference is that I was more inspired by old school retro games, so I didn't want to shoot in a different direction or move diagonally. Yours being more inspired by vampire survivor you have those things and a camera that's further out. I didn't even think about vampire survivors, which is crazy cause there's so many similarities!
I like your game a lot! I think your skelly hit SFX is better than mine!
That was hilarious. Coincidentally I played both your games back to back and was like "wait, didn't I already rate this?" 🙃
Cool, music was good, fitted nicely, animations were fine, but I did find the FPS was a little slow and I'm running on an i9 with a 4070, which should have no trouble with a sprite-based game, maybe you had some inefficient loops every frame or something? Overall fun though and I enjoyed it.
Loved this one. Was fun and like the main character! More of this!
Nice game, enjoyed the aesthetic/style and animations are well done. Any game with fireballs is cool!
Definetly solid good game. Musics are very good. I have two constructive comment. First one, if you can add cross running it would be nice. Second thing is when you restart the game (lost) it takes too much time to start again. But these are small points so really appreciated your effort.
Very fun game! I liked how everything from the control scheme to the visuals to the sound design all felt like it could have come from the golden age of arcade cabinets. I definitely would have slotted some quarters into this as the gameplay loop is addictive. Excellent work!
Great game! Everything just feels really polished and cohesive between the visuals and audio. It just feels like a game that I actually could have rented back in the day and had a great weekend with.
Excellent work!
Love the art style, and the theme is nice too, the controls were the only section that was a bit frustrating to me, no diagonal movement and not being able to change direction without letting go of previous input was a little frustrating, and the same with having to attack in your movement direction. Overall only minor issues, could have a lot of fun climbing a leaderboard with this style of game
I really like the pixel art you used and the retro vibes. The screen clear powerup was a cool idea.
Nice entry! Like some others have pointed out already, I would like to be able to move diagonally. Also, would be nice you can fire in the direction of the mouse cursor rather than in the direction the player is facing.
I liked the visuals and pixel art, nice job! I think adding in diagonal movement would help with some of the stickiness in the player movement.
Nice job, this game is well put together, the animations are satisfying. My only complaint the way the movement input works. I'd expect it to prioritize the last directional input pressed rather than the first if you have multiple pressed at the same time, I think that's why other people here have said the input feels weird. Overall though this is a good jam game, great work!
I love fireballs
Good job! Fun game, art and music really fit. I wish there were more enemies and maybe one more ability to shoot! Still good tho! Oh and the controls were kinda hard but it was fine once u got used to them