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Last Stand of Station Kappa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #614 | 1.964 | 3.000 |
Overall | #728 | 2.182 | 3.333 |
Mechanics | #744 | 1.964 | 3.000 |
Aesthetics | #762 | 2.182 | 3.333 |
Fun | #768 | 1.964 | 3.000 |
Theme | #815 | 1.964 | 3.000 |
Music | #816 | 1.309 | 2.000 |
Sound | #840 | 1.309 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Kenny.nl space themed assets
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Comments
I liked the controls and it felt clean. One minor thing is I think the very first wave takes too long to arrive, making it seem like the game doesn't even work and may give the wrong impression. However I think this is a pretty small detail. Overall I think you did a good job on the game!
I quite like the idea of a rotating/orbiting shooter. Would love to see it fleshed out. And perhaps unintentional but when I rotated all the way round and knocked an enemy, it bounced off the screen like a baseball. It was amusing to watch and might be great as another form of attack.
The lore and the gameplay is interesting. Would do better with a music.
Thank you for your feedback, I agree and it was on my list along with a better portal graphic, I spent to much time trying to get trying to get other aspects to be smoother only to fail and didn’t just get everything in then spend time polishing.