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Kevlarkello

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A member registered Feb 13, 2020

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Can't say I found much to do, the environment feels cohesive and thought out.   

The choice of assets for player and enemies didn't match the music, the sound effects, the animations, or the mechanics and kept pulling me out of the game play, and felt bad. I could not make it far without disconnecting from the game play 

Directing the reinforcements didn't respond as I expected and Game Crashed while trying to go around a portal on the bottom left boarder. Otherwise the portals closing and sizing were very neat

Fun and enjoyed would be looking forward to more and see it evolve into more,  but to provide useful feedback the melee combat was not very useful and it was easier to just kite with towers also was kind of expecting the glowing orb in the middle to be the defense point but it seemed to be just aesthetic took about died a couple of times when trying to melee and once trying to explore the spawn island but after that spent about 17min reach the point of overlapping waves and turrets stated losing and the grid placement was not consistent.

Thank you for your feedback, I agree and it was on my list along with a better portal graphic, I spent to much time trying to get trying to get other aspects to be smoother only to fail and didn’t just get everything in then spend time polishing.