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Home Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #407 | 2.429 | 2.429 |
Aesthetics | #616 | 2.714 | 2.714 |
Overall | #648 | 2.429 | 2.429 |
Theme | #726 | 2.286 | 2.286 |
Sound | #796 | 1.429 | 1.429 |
Mechanics | #821 | 1.714 | 1.714 |
Fun | #847 | 1.714 | 1.714 |
Music | #851 | 1.143 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
4
Did you use any existing assets? If so, list them below.
starter assets, tiny soldiers,interior house from the unity assets store
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Comments
I had trouble finding everything, but it is a very interesting approach in this theme. You picked up on entire genre. Would love to play more of it. I hope you continue working on it. Had a blast!
oh am so glad brother! I’m really considering adding more to the game yes. thank you for your feedback
I had trouble finding everything, but it is a very interesting change in this genre. I loved the idea of fighting to save knowledge!
thank you for your feedback, glad you like the idea! Maybe we can add some helpers or indicators to help with the keys :)
I couldn't find the last key and the soldiers were stuck in a room, but finding all the keys was surprisingly super fun! The camera didn't totally convince me but I got used to it later. Cool idea and it looks nice!
thank you so much for playing the game and I’m glad your liking it :) I want know more thought of how the camera made you feel, we chose a third person camera because it’s one of the most common in games, so I’d love to learn more about your experience with it :) And I’m so glad you enjoyed the puzzle part of the game :)
The camera didn't feel that bad, but sometimes it felt too close to the player, and it could've been a bit smoother! Also maybe it was a little low, still worked correctly tho
Game only worked for me in Full Screen Mode! Visually looks good, and I'm sure there is a reason I can pass through objects. But it feels like that wasn't suppose to happen. The soldiers just shoot at a wall for no real reason. Good looking game through!
thank you for your feedback! the thing with colliders is -believe it or not- we had too little time left we had to chose to implement the core mechanics first :( and about the soldiers shooting at the wall, they were shooting at another book shelf and destroied it but we didn’t also have enough time to make them shift to another target :( I think we need a 100 days jam next time lol
Maybe something glitched out on me, but I couldn't figure out how to leave the room. Some more explicit instructions would be really helpful :)
The models look nice though and from the description is sounds like a cool idea.
thanks for trying the game, if you try again now i updated the webgl version