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Secret Unveil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #32 | 2.800 | 2.800 |
Gameplay | #39 | 2.200 | 2.200 |
Design | #51 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
thanks for everyone who take their time to play my game!
I got immediately sick and fever after the jam, I'm so afraid that it was COVID-19 that I start focusing on recovery. Now I can finally try the other jammer's game.
very good game well done
advices: the thing that you have to replay the level a lot of times is a little bit annoying, so you can make the circle move with the mouse , but its very very good game , hard to find things to improve in it, good luck
Nice design. Please take some time to rate my game too... It's available on macOS and iOS and web and there's a gameplay video on the game's page :)
Nice music, cute artstyle, I didn't really like the fact that the game mechanic was resolving more around luck (you got to be lucky by illuminating the right spot) and trial and error but I think it has a lot of potential :)
I couldn't find a way to be good at this game, and that's what bothered me most. In the absence of any other sort of feedback to tell us where the enemies are except for the 2 light sources (when there are more than 2 enemies on the scene) makes it feel very luck-based and grindy (need to memorize their positions)
A lot of trial and error. Didn't love that, because it felt unfair. I liked the art, but they seemed to be assets? Feel like I've seen that turtle ninja before.