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Tusks Life: Rendition of Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Theme(s) | #4 | 3.000 | 3.000 |
Design | #9 | 2.375 | 2.375 |
Overall | #11 | 2.458 | 2.458 |
Game Mechanics | #12 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Email
jameswhistler1000@hotmail.com
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Comments
Like the overall industrial factory atmosphere, worked well in this kind of game. I could make it very far (maybe im just bad lol) but if you had more time it would probably make a lot more sense. Good job overall!
Very good game, Give such a good metaphor for life and runs alot deeper than just the game, Quick and Challenging and has alot of replay ability, Goes back to the classics, Nothing fancy just good old classic style gaming with that difficult action that makes you want to carry on to complete
Tusk has a hard life :( lol. Nice style, I like the industrial atmosphere! Made it over to the next screen with like a hundred little guys but then ran out of power. Would like to have seen a little more from the game, maybe if you didn't run out of power as quickly you could explore a little more. But I know you said in your other reply you didn't have a lot of time to work on it. Very cool though!
Yeah exactly this! its basically designed to be a permanent loop, even if you go back through that door way, drone drops you off again, and repeat! which is why the drone hold onto the other Tusks vs. :)
Thanks
The vibes are very strong with this one! It took me a while to figure out what the game expected me to do, as the little black pellets aren't very eye catching. Once I got the 100 cells and the drones brought in the other things, I tried taking a cell to the guy in the upper left and got stuck. Not sure if there is more to the game after the drones grab the two robots.
Hello! Thanks for playing my game, there was a few other things I would have liked to have done with this, but sadly ran out of time. Only became aware and started Tusks Life, 3 days before deadline.
Given more time, that was the aim haha, including putting a sign under the dirt tracks where the drones picked up V437 and V438 saying "Freedom this way" of some sort. To make it clearer for the player, same goes for the, cell design upon reflection.
I did play your game yesterday, haven't had much time to review everything just yet!
Thanks for playing.