Is blueprint of unreal engine low code?
It is a good question. The way we define the challenge in this game jam is that you are supposed to avoid as much as possible of "typed-in" coding. I am not sure how much Blueprint requires typing in on top of the visual scripting. But anything where you drag and drop or use other visual user interfaces are indeed for avoiding the typing. :) Also "low" does not mean no typing/coding... For instance, there is *some* typing even in Construct 3 and it is considered as low-code platform. :)