I think this mechanic is very interesting. I agree with inovox that your should could maybe move a little faster. It was unclear at first how you clear the levels, it seems like maybe "creating space" by destroying the chunks would have been a better goal :) The balls you had to destroy seemed to be mis-aligned at times too which made it hard to know which spaces would destroy them. Some level design progression I think would definitely make this gameplay stand out. Nice work!
Play game
FillTheVoidArcade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #44 | 2.279 | 2.857 |
Audio | #46 | 1.937 | 2.429 |
Theme Use | #52 | 2.507 | 3.143 |
Gameplay | #55 | 1.709 | 2.143 |
Graphics | #55 | 1.709 | 2.143 |
Technical | #55 | 1.823 | 2.286 |
Overall | #55 | 1.994 | 2.500 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How was your jamming experience? Were you able to produce more or less than you expected?
fine
How did you apply the theme to your entry?
player have to fill void in Space to progress
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