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Hunter Jam Games's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #29 | 3.286 | 3.286 |
Audio | #31 | 2.619 | 2.619 |
Originality | #54 | 2.333 | 2.333 |
Design | #56 | 2.000 | 2.000 |
Overall | #59 | 2.143 | 2.143 |
Fun | #59 | 2.000 | 2.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Trying to make a tournament game with a story.
What was the most fun part?
creating a story and doing some visual effects.
Anything else to add? (important controls, assets used, special mentions, etc)
Move with arrows keys, space to jump, and left mouse button to shoot.
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Comments
Nice work, as other have said the aiming is off, but can be adapted. Given more time to flesh out the game and fix the issues noted this could be super fun game to play.
Fun! The music and vfx/sfx were great! My web player was also laggy - but I think that's itch/my internet. What I was able to play I enjoyed though!
You should focus on that this game keeps making the player moving, like, incentivizing them to jump to the upper platforms, as you did, in this game it is very easy to kill enemies in the upper platforms. But also, put another incentivator to go there down, like "the enemies drops life points when they die, so you need to go there down to recover life but carefully" or "the platforms are constantly moving and there are traps (that are not that annoying), but be careful anyway".
What i mean, is that your enemies dont need a great AI, you must only think about your options as a "not as good programmer as microsoft engineers" to decide The most Joyfull of the Options on your Reach
Believe me, it a real struggling to program stuff and i had fights with my mom who believes i am some kind of stressed lunatic, but you can always watch easy tutorials of everything you need on YUTUBE, so, lol!
I really like your way of thinking and making a game situation about anything. This is the reason I am doing game Jam. I need to learn this way of thinking and create good gameplay with any situation. Thank you to take times to write this comment. You are very smart.
Guess what, im learning as you are! Im in just my second jam, but its been a year so i watched a lot of good (and funny) tutorials!
Wanna befriend sometime? :3 (temptation powers activate)
also it is easier to talk than to make it being really fun =_= so look for yourself, guy!
I would like to do a jam with a team later on, just to face the challenge to work on the same project with other developers and see how it goes. I'm gonna do the spring jam , maybe see you there.
looks great. The music is pretty good for the game as well to bad it stopped playing after a wile and all i had was sound effects but minor thing. As other have said a health bar would be nice and if you plan on working on it more then maybe make the ai shot up at you when you jump onto the platforms above them.
Pretty fun game, but the aiming is a little bit strange. Good work though :D
nice graphics! funny thing, for a part of the game i was thinking that round guys are holding piecies of peperoni pizza - you know, it is yellow and with circles:)))
pizza delivery guys lol why not ;) congrats again for your nice drawing .
Nice Visuals.
I couldn't test for a long time, my internet connection bugs and it really annoys me.
The cartoon graphics are really beautiful.
The aiming system is a bit weird at first but you get used to it.
It's good work.
yes i experiment shooting game style, little guys have some AI too but you know , very simple lol.
Hey, I know it is still a demo and not a completed game, but I believe the physics need to improve a lot. Visually it looks great, though.
It has potential, you just need to work on it a little bit more.