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Bok Choy Ahoy!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #12 | 3.808 | 3.933 |
Originality | #42 | 2.969 | 3.067 |
Design | #48 | 2.388 | 2.467 |
Overall | #48 | 2.517 | 2.600 |
Fun | #55 | 2.130 | 2.200 |
Audio | #61 | 1.097 | 1.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Time. We had a programmer drop the project soon after we started, which really put us in a crunch due to our initial scope.
What was the most fun part?
Implementing the animated traps.
Anything else to add? (important controls, assets used, special mentions, etc)
Controls:
Move with the left/right arrow keys, jump with the space bar
Credits:
Programming: Ryan Banack
Artists: Kayla Cooper, Alex Gross
All assets are our own
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Comments
Great art. loved the animation of the player.
really nice art!
great job on the art liked it. the air pipe thing got me a few times even though I don't think I was touching it
Really fun game, but i felt that traps' hitboxes were way too close. It made the game feel "broken" at some times. Keep up the good work though :D
This was a fun idea! I really love the artstyle and the animations were fantastic! The hitboxes for the traps were definitely way too big, you should always ensure that hitboxes are really close to the sprites and usually smaller than the sprites :) Nice work!
I think hitbox for steam is begger than it should be, felt a little bit confused . Maybe make them a little bit smaller ,also need to add some sounds to improve feelings of danger from fire and steam...some psshhhhh and ffffffFFfffooooo
Amazing artwork!
The art was really good! I liked the originality of the character