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Obliterate-Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How fun was the game? | #7 | 1.447 | 1.529 |
How visually pleasing was the game? | #7 | 1.947 | 2.059 |
Overall, how good was the game? | #8 | 1.447 | 1.529 |
Overall | #8 | 1.614 | 1.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Looks like you fixed the shooting bug! This game looks amazing. I need you to take it easy on me at first though. I die so quickly I can't figure out what to do
Hectic, intense and visually really unique (didn't feel like your standard Gameboy game). Also rock hard and I couldn't quite work it out.
Sooooo glitchy
Also sooooo damn hard
And so hard to stop playing! I LOVE IT!
interesting graphics for sure. a bit distracting, but cool none the less. Still confused on what im supposed to be doing. managed to make it 2 screens before i couldnt really progress.
interesting graphics for sure. a bit distracting, but cool none the less. Still confused on what im supposed to be doing. managed to make it 2 screens before i couldnt really progress.
Seems like in the starting/waiting room, if you hit the little "G" lookin' sprite, you won't be able to shoot at all when the game starts.
Visually this is incredible, but I sadly can't really clear more than 1 room per run (if at all). Really want to see this taken further though!
thanks. and yeah there's still a lot of kinks to work out. and the game is vary Hard. there are items that end up making the player really strong so i tried to make the Enemies a lil stronger. i may add a difficulty setting or something idk
Difficulty scaling or some kind of enemy scaling could go a long way! Can't wait to see this reach its full potential.
The graphics are really cool but I couldn't figure out how to play. I don't think anything ever actually shot anything