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Coin Fall (GBA Jam 2022)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #2 | 4.333 | 4.333 |
Graphics | #7 | 3.500 | 3.500 |
Overall | #10 | 3.333 | 3.333 |
Originality | #10 | 3.333 | 3.333 |
Audio | #12 | 1.833 | 1.833 |
Polish | #14 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Liked the simple 3D graphics, found hard to control though
- Overall this is super impressive and very fun to play. It also runs smoothly and without issue on real hardware. It would have been great to get some more levels and some less repetitive music. Maybe even link cable multiplayer?
- Great entry! 3D stuff is always great to see, and it is fun to jump on moving platforms as fast as possible. Bronze, silver and gold metals are the icing on the cake :) However, bleepy music and a bit too low frame rate are a shame, specially for a "racing" game. Also, it is weird that you can't beat the stage by touching the black and white flag, it seems you need to go a bit further to beat it. Anyway, it would be great if you could keep working on this entry, because I've had lots of fun with it.
- It's hard to calculate where to jump, which makes the harder levels pretty hard to beat.
Jam ROM submission
Ok - understood! I attached the GBA ROM file as "MYGAMENAME_jam.gba".
Type of submission
Game
Tags
Puzzle
Platform
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Comments
This is a technical marvel as a GBA game. It controls well and is fun to speenrun
An issue I noticed is that if you get a time/medal on a course and then go back and do that course again but get a slower time/medal, the faster time is overwritten by the slower time.
I can't believe this is a GBA game!!!! Fantastic job! The fact you can jump without ground under you is a little wonky, but it definitely helps in speed running!
I don't know why but my enthusiasm burst out when I realized you can also go left/right. The shadow of the coin on the platforms is a good sign to know when to land on one of them. Excellent game!
Very nice. Runs great on the GBA. There’s something oddly satisfying and “solid” about those simple flat-shaded shapes. Deceptively hard to do the perfect jump. I always end up in the grey void.